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Super Mario Major Project Animation

This is my major project that I worked on during the last term of my course. This animation was created to represent the last 35 years of Mario's journey from 2D based animation, basic 3D animation & advanced 3D animation. The reason why I chosen Mario was because I believe he had had the revolution of character design & animation. I was able to include all the skills I learnt over the two year course, this included, character rigging & animation, UV mapping & texturing, animation loops & paths, lighting & camera angles, file management & rendering.

Overall, this project was the biggest one yet and my proudest work yet. I feel that this strongly shows all the talents of my work and a great foundation for future projects I work on in the future.

Please note: The characters from the N64, Wii & Switch were imported from Model Resources which use the exact models seen in the games they are from.

Main Video Presentation

Arcade Scene BTS

NES Stage Untextured BTS

NES Stage Untextured BTS

SNES Mario Walk Cycle BTS

N64 Untextured Animation BTS

Wii Scene Orbit BTS

Nintendo Switch Piranha Plant Breakdown Rig BTS

Nintendo Switch Mario Animation Rig BTS

Nintendo Switch Bowser Rig Orbit BTS