This is my major project that I worked on during the last term of my course. This animation was created to represent the last 35 years of Mario's journey from 2D based animation, basic 3D animation & advanced 3D animation. The reason why I chosen Mario was because I believe he had had the revolution of character design & animation. I was able to include all the skills I learnt over the two year course, this included, character rigging & animation, UV mapping & texturing, animation loops & paths, lighting & camera angles, file management & rendering.
Overall, this project was the biggest one yet and my proudest work yet. I feel that this strongly shows all the talents of my work and a great foundation for future projects I work on in the future.
Please note: The characters from the N64, Wii & Switch were imported from Model Resources which use the exact models seen in the games they are from.
Main Video Presentation
Arcade Scene BTS
SNES Mario Walk Cycle BTS
N64 Untextured Animation BTS
Wii Scene Orbit BTS
Nintendo Switch Piranha Plant Breakdown Rig BTS
Nintendo Switch Mario Animation Rig BTS
Nintendo Switch Bowser Rig Orbit BTS